The Arena
Every tier runs its own instances. When an instance hits 25 entrants, a freshly generated challenge opens and new players are routed there.
Playcation Launch — The Ascension Incident
A 15–20 minute murder mystery set four hours before liftoff. Work the scene, run forensics, break six alibis, file one verdict. →
One quick read. In and out before your coffee cools.
The main event. Everyone plays the same board.
Multi-stage. The clues stack. So does the pool.
The big one. Bring everything you've got.
Where the money goes
80% of eligible entries fund the prize pool. Playcation keeps 20% to run the place. Distribution curves are configured per competition before entry opens.
Scoring is published first
Every challenge states its formula before you start, and it never changes mid-run. Timers and scores are settled server-side at launch.
Skill only
No odds, no chance mechanics, nothing purchasable that makes a puzzle easier. Eligibility, age and jurisdiction rules are configurable per competition.
